So, the second win for me. It was a random rolled character, dark elven druid born in Candle. I wonder how do you pronounce his name if you don't speak Polish.. ;) After Terinyo went to Lawenilothehl first, killed a bandit. Nothing interesting in black market. Learned pickpocketing and stuff. Then went to PC and saved the puppy. Learning was around 15 at the start if I remember correctly, so didn't have lots of spells (but lightning bolt was very useful in tight spots). Next step: SMC and descent through UD. Found lots of stuff and no altar, so decided to run to Dwarftown. Monster quest: goblin rockthrower. Yay! Found it in CoC somewhere along the way to the surface. Found short sword of mayhem, which was nice. Went to UD and finally found some herbs (stoma). Did Hotzie quest and went to DD, where nothing interesting happened. Found an altar and precrowned with stoma: got Ironfist. Killed Keethrax, went to Griffyard. Back to Yergius, trained stealth a bit and killed him. Sold junk in HMV shop which had reasonable prices and ate Oracle. Undoomed in CoC and cleared the Pyramid. Back to CoC. Found morgia/moss, harvested it for a bit. Greater demon in DH burned my book of Lordly Might which was painful. Drained me a bit but I escaped. Created teleport trap in DT to get to mystic, but he gave me PoGA and no scrolls. :( Found very nice mace of destruction. Did rest of Thrundarr quests and found my first fireproof blanket. Needed some SoCRs, so really wanted to save Khelly (BUGWIL was still unavailable). Went to DF and cleared the place with melee mostly, healing spells helped. Cache didn't contain any exceptional stuff. 10 or 11 pools! Got some nice intrinsics and dooming, so went to DT for removal. Dropped some stuff in ogre caves, and when I emerged first what I saw was a band of muscular dwarves. WTF?! Waldenbrook came after me shooting his damn bling. WTF^2?! Then I realized that I left some traps near the mystic.. Doh! Oh well, damn shopkeeper had outrageous prices anyway. Killed the thugs and escaped. More pool sipping and at last a wish. Got AoLS. Cleared graveyard, then water temple. Screwed with unaligned altar below (sacced animal), god got a bit angry. Got lightning immunity from some lizard corpse on banshee level. Discovered the wall of flame and returned, going to ToEF. Had scales and healing corruptions at that time. Meleed mostly through ToEF (ring of ice helped), was low on frost bolt (but used it to thin monster numbers). ACW was wanded (acid/poison) and finished in melee. Dodged most bolts (alertness at 100 helps). Then TotHK - no problems, shot the king. Next step: Rift, I wanted more SoCRs and books. Lost almost all food on the fall. Found some nice books (Lordly Might!). All went fine, but librarian was killed apparently :( Argh! Oh well, Khelly scrolls will need to suffice. Old barbarian still didn't want to learn me about courage. Went to Assassin guild for wand and fun, cleared the place but left prince alive. UD again for stoma, was high time for crowning (lvl 27 already). Found Blup's mom thanks to Rift's amulet of water breathing, didn't see anything really nice in her treasure. Returned to CoC and finally got crowned with fire immunity and Staff of the Wanderer. Down, down we go.. Casino! Tower eternium shield, Ring of Immunity! Got cat ring (yeah, druids have easy time with that, only Keethrax's animals were problematic). Thought about digging some graves (never did it before). Sac'd some gold on altar there to align me more towards N=, but.. it was a black altar. Doh! Inventory cursed :( Oh well. Uncursed and went for Air Temple. Previous level was cavernous with some nasty things like summoners and quickling lord/queen.. Dodged it and dropped stuff in level after AT. But temple level itself contained nice tension room with titan, ancient karmic dragon, diamond golem.. Ouch. Somehow managed to kill them all, titan gave much problems though. Temple itself was pretty easy, meleed/frostbolted everything. Yulgash summoned stuff like molochs, but nothing I couldn't handle. Some giant room later yielded SoCR, 7LB and ring of weekness. Neat. Lesser red dragon vault on next level gave me Preserver and nice armour (and some levels), woot! Earth temple was mostly meleed, though few monsters at a time. White unicorn room was on the way to exit, killed two of them but alignment drop was too much so escaped through dug tunnel. Found nice tension room with emperor lich in UL1, escaped. Talked to Sharad and went to clear BDC. Didn't have much problems, high power frostbolt helped. After that, some random great karmic wyrm appeared by Barney and was so nice to give me an ordinary ring. I think I used it for strength or something like that :P Mana temple was tedious, some eye dropped another RoDS :D. Blinded Nuurag and meleed him to death, didn't clear everything. Useless gift was Hammerhead. Killed all on D:50, balors were mostly frostbolted, and meleed a bit. Closed the gate, visited assassin prince for Filk quest, killed Filk (first visit to ID), did white unicorn quest, surprised Old Barbarian that I already know courage (from potion or education I think), and left the Drakalor Chain to live long and prosper. :) ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^ ^^ ^^^ ^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^ ^^^*^^^^^^ ^^^^^^^ ^^^^^^^^^^^^=====^^^^^^^^^^^^^^^^^@.^ ^===""""~~ ^^&&&&&&& ~~~~~~~~^*^^=======^^*^^^^^^^^^^^^..^^ ==="""~~~~~ &&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^ """"~~~^^^^ ^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^ ""~~^^*^^^^^^^^^^^^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^ ~~~^^^^^^^*^~~~~~~^o^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^^ ~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^^ ^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~~^^^^ ~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^*^^^ ~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^^ ~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^^^ """"""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^ """""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^ ^*^ &&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^ &^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^^^^o^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Pompejusz St:46 Le:32 Wi:45 Dx:44 To:38 Ch:20 Ap:29 Ma:50 Pe:37 N- DV/PV: 43/61 H: 819(819) P: 870(870) Exp: 50/39464620 DrCh Sp: 117 Blessed Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Pompejusz Race: male Dark Elf Class: Druid Eye color: black Hair color: silver Complexion: black Height: 6' Weight: 119 pounds Scars: 2 Age: 159 (grown-up, 27 years of unnatural aging added in) Star sign: Candle Birthday: 27/Candle (day 297 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. In your childhood you were fascinated by your environment and the everchanging wonders of the world. You were a very curious and adventurous child. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Druid. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 42739 stones Carrying capacity: 59675 stones He: normal rustproof helm of beauty [+3, +3] {Ap+2} [50s] Ne: normal sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s] Bo: normal eternium plate mail (-1, -2) [+0, +16] [240s] Gi: normal eternium girdle [+0, +4] [12s] Cl: normal cloak of protection [+0, +3] [20s] RH: blessed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] [800s] LH: normal tower eternium shield (-1) [+16, +6] [70s] RR: blessed ring of damage [1s] LR: blessed ring of slaying (+7 melee damage, +6 missile damage) [1s] Br: normal bracers of protection [+0, +3] [10s] Ga: normal iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7} [10s] Bo: blessed seven league boots [+1, +4] [30s] MW: normal heavy crossbow "The Far Slayer" (+18, +18) [350s] Mi: bundle of 17 normal quarrels (+1, 2d6) [34s] Tl: normal dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3} [90s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 41018 stones Carrying capacity: 59675 stones Helmets ('[') normal crown of science [+4, +8] {Le+9} [65s] heap of 12 normal eternium caps [+0, +4] [336s] blessed leather cap [+3, +3] [5s] cursed crown of regeneration [+0, +0] [55s] normal helm of mental stability [+0, +1] {Le+4} [100s] normal eternium cap [+0, +6] [28s] normal helm of beauty [+0, +1] {Ap+1} [50s] normal leather cap [+0, +0] [5s] blessed eternium cap [+0, +4] [28s] Armor ('[') normal ancient mummy wrapping [+1, +5] {Ap-8} [60s] normal eternium ring mail of leadership (-1, -1) [+0, +9] [196s] normal eternium chain mail of protection (-1, -2) [+0, +15] [220s] normal trapped eternium plate mail (-1, -2) [+0, +16] [240s] normal moloch armor (-8, -16) [-30, +49] {Dx-20} (-20 spd) [15000s] normal clothes of travelling [+3, +3] [40s] normal black dragon scale mail (-2, -4) [+0, +11] [200s] blessed clothes [+0, +0] [40s] heap of 2 normal clothes [+1, +0] [80s] normal eternium plate mail (-1, -2) [-1, +13] [240s] normal plate mail (-2, -4) [-4, +6] [500s] Shields ('[') normal tower eternium shield (-1) [+13, +4] [70s] normal tower crystal shield (+1) [+13, +7] [260s] normal medium eternium shield [+9, +6] [46s] normal medium crystal shield [+9, +4] [160s] cursed medium shield [+3, +1] [100s] normal small shield (+2) [+2, -2] [50s] Gauntlets ('[') normal elemental gauntlets (-1, +0) [+0, +3] [10s] normal archery gloves (+0, +4) [+0, +0] [6s] normal thick gauntlets (-1, -2) [+3, +4] [15s] blessed archery gloves (+0, +4) [+0, +0] [6s] blessed gauntlets of strength (-1, +0) [-1, +4] {St+3} [40s] normal gloves [+1, +0] [6s] normal gloves [+3, +0] [6s] heap of 2 normal pairs of thick gauntlets (-1, -2) [+2, +1] [30s] normal gloves of dexterity [+0, +0] {Dx+3} [6s] normal thick gauntlets (-1, -2) [+2, +3] [15s] cursed thick gauntlets (-1, -2) [+0, +1] [15s] normal thick gauntlets (-1, -2) [+0, +1] [15s] normal gloves of smiting [+2, +0] (+4 damage) [6s] Cloaks ('[') heap of 2 normal cloaks of invisibility (-1, +0) [+1, +0] [60s] heap of 2 normal cloaks of defense [+3, +0] [40s] cursed cloak of protection [+0, +3] [20s] normal cloak of protection [+0, +3] [20s] normal cloak of protection [+0, +2] [20s] normal cloak of protection [+0, +1] [20s] normal cloak of defense [+4, +0] [20s] Girdles ('[') heap of 3 normal eternium girdles [+0, +4] [36s] normal girdle of strength [+0, +0] {St+1} [15s] normal leather girdle [+2, +0] [5s] normal leather girdle [+0, +0] [5s] normal money belt [+2, +0] [5s] normal girdle of greed [+2, +0] [7s] Boots ('[') normal boots of speed [+3, +0] (+8 spd) [20s] normal leather boots (+1, +1) [+4, +0] [25s] normal boots of speed [+2, +0] (+8 spd) [20s] cursed eternium boots [-3, +7] [55s] normal boots of speed [+2, +3] (+8 spd) [20s] cursed eternium boots [+1, +5] [55s] blessed eternium boots (+1, +1) [+0, +5] [55s] normal seven league boots (+2, +2) [+3, +0] [30s] normal eternium boots (+1, +1) [+1, +7] [55s] normal eternium boots (+1, -1) [+2, +5] [55s] normal leather boots [-1, +0] [25s] normal leather boots [+0, +0] [25s] normal sandals [+1, +0] [6s] Necklaces (''') heap of 3 normal necklaces of rapid healing [6s] heap of 3 normal amulets of light [9s] blessed amulet of order [3s] heap of 6 normal amulets of free action [18s] normal amulet of speed (+3 spd) [3s] heap of 3 blessed amulets of balance [9s] normal ankh [3s] normal amulet of protection from undead [3s] normal amulet of teleport control [3s] heap of 3 normal brass amulets [9s] normal amulet of water breathing [3s] heap of 2 normal amulets of perseverance {Wi+3} [6s] heap of 3 normal amulets of perseverance {Wi+3} [9s] normal amulet of speed (+3 spd) [3s] normal amulet of perseverance {Wi+5} [3s] normal amulet of speed (+3 spd) [3s] normal rusty amulet of teleport control [3s] heap of 2 normal amulets of perseverance {Wi+3} [6s] heap of 4 normal amulets of balance [12s] normal necklace of rabies resistance [2s] normal amulet of defense +1 [3s] blessed necklace of the eye [3s] normal rusty amulet of the cold heart {Ch-9} [3s] normal amulet of the cold heart {Ch-11} [3s] normal pendant of beauty {Ap+4} [3s] heap of 2 normal necklaces of the eye [6s] cursed pendant of mana {Ma+2} [3s] blessed amulet of the cold heart {Ch-9} [3s] normal amulet of protection from constructs [3s] normal necklace of the silver tongue {Ch+3} [2s] normal amulet of petrification resistance [3s] cursed amulet of light [3s] normal amulet of protection +4 [3s] blessed amulet of protection from undead [3s] normal amulet of the cold heart {Ch-12} [3s] Bracers (',') normal bracers of toughness [+0, +0] {To+4} [10s] normal bracers of defense [+2, +0] [10s] normal bracers of protection [+0, +2] [10s] normal brass bracers [+0, +0] [10s] normal bracers of resistance [+0, +0] [10s] normal bracers of speed [+0, +0] (+4 spd) [10s] One-handed weapons ('(') normal sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s] blessed rustproof mace of destruction (+5, 5d6+9) [120s] normal sword of sharpness (+3, 4d8+6) [35s] heap of 3 normal daggers of death (+1, 5d5+2) [30s] normal eternium long sword of the sun (+0, 2d8+7) [20s] heap of 2 normal whips of the snake (-2, 5d2+7) {Dx+7} (+7 spd) [30s] normal whip of the snake (-2, 5d2+6) {Dx+7} (+7 spd) [15s] normal eternium dagger of the void (-2, 2d4+7) [5s] normal whip of the snake (-2, 5d2+8) {Dx+7} (+7 spd) [15s] cursed phase dagger (+0, 1d4-3) [5s] normal black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s] normal eternium long sword of lightning (+3, 2d8+9) [20s] normal knife of endurance (+6, 1d3+6) {To+4} [8s] normal murderous eternium long sword (+1, 2d8+7) [20s] normal hateful eternium long sword (-1, 2d8+7) [20s] normal hatchet (+0, 1d6+2) [50s] normal mithril warhammer (+3, 2d3+3) [48s] normal eternium long sword (+0, 2d8+8) [20s] cursed scourge (-3, 1d3+3) [25s] normal warhammer (+2, 2d3+4) [60s] normal scourge (-3, 1d3+5) [25s] normal mithril dagger (+0, 1d4+3) [8s] normal ultra-heavy short sword (+0, 1d6) [240s] normal battle axe of thunder (+0, 1d6+2) [70s] normal mithril scimitar (+0, 1d8+3) [32s] normal orcish dagger (+3, 2d3+5) [10s] normal black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s] Two-handed weapons ('(') normal staff of the Wanderer (+2, 3d8+2) [+6, +3] {To+6} [40s] blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s] normal mithril halberd (+9, 2d7+4) [-2, +0] [80s] normal adamantium-shod quarterstaff (+1, 1d10+9) [57s] blessed eternium halberd (+14, 4d7+9) [-2, +0] [50s] normal trident (+3, 3d5+1) [70s] normal heavy two-handed sword (+3, 3d5+3) [-1, +0] [200s] Missile weapons ('}') blessed short bow of accuracy (+8, +1) [20s] normal long bow of accuracy (+8, +0) [30s] blessed long bow of accuracy (+9, +2) [30s] normal long bow of hunting (+7, +6) [30s] normal sling (+1, +1) [3s] blessed sling (+1, +1) [3s] normal short bow of accuracy (+5, +0) [20s] normal sling (+1, +0) [3s] cursed sling (+0, +1) [3s] Missiles ('/') bundle of 30 normal arrows (+0, 1d6) [60s] bundle of 17 blessed arrows (+2, 1d6) [34s] bundle of 17 normal arrows of construct slaying (+3, 1d6+3) [34s] bundle of 4 normal mithril arrows (+0, 1d6+6) [8s] bundle of 7 normal arrows of jelly slaying (+3, 2d4+6) [14s] bundle of 3 blessed arrows of humanoid slaying (+3, 1d6+3) [6s] bundle of 2 normal arrows of undead slaying (+3, 2d4+6) [4s] bundle of 5 normal quarrels of construct slaying (+3, 2d6+1) [20s] bundle of 5 normal mithril arrows (+3, 1d6+3) [10s] normal griffon-feathered arrow (+0, 1d6) [2s] bundle of 12 normal arrows of giant slaying (+3, 1d10+3) [24s] bundle of 7 normal arrows of construct slaying (+3, 1d6+4) [14s] bundle of 20 normal quarrels (+1, 2d6) [40s] normal eternium arrow (+1, 2d6+11) [1s] bundle of 9 normal arrows of jelly slaying (+0, 2d4+5) [18s] bundle of 9 normal arrows of jelly slaying (+4, 2d4+3) [18s] normal balanced arrow of targeting (+12, 1d6) [2s] bundle of 2 normal unerring arrows (+0, 1d6) [4s] bundle of 17 normal arrows (+0, 1d6-2) [34s] bundle of 32 normal arrows (+0, 1d6+2) [64s] normal eternium quarrel of slaying (+1, 4d6+8) [1s] bundle of 6 normal mithril arrows (+2, 1d6+4) [12s] bundle of 3 blessed drakish scurgari of returning (+2, 2d6+2) [30s] bundle of 14 cursed arrows (+1, 1d6+3) [28s] bundle of 8 normal quarrels of undead slaying (+6, 2d6+5) [32s] bundle of 2 normal black hurthling quarrels (+3, 1d3+4) [4s] heap of 3 normal rocks (+0, 1d4+1) [15s] heap of 10 normal rocks (+3, 1d4) [50s] bundle of 4 normal adamantium arrows (+1, 1d6+8) [4s] normal throwing club (+0, 1d8) [30s] heap of 7 normal rocks (+0, 1d4+2) [35s] bundle of 4 normal adamantium arrows of darkness (+3, 1d6+6) [4s] bundle of 2 normal drakish scurgari of death (+12, 6d8+8) [20s] normal arrow (+3, 1d6) [2s] bundle of 8 normal quarrels of thunder (+4, 2d6) [16s] normal arrow (+1, 1d6) [2s] cursed javelin of doom (+9, 6d6+3) [40s] heap of 7 normal rocks (-3, 1d4-2) [35s] bundle of 6 normal adamantium drakish scurgari (+8, 1d8+4) [42s] heap of 11 normal rocks (+3, 1d4+1) [55s] heap of 8 normal rocks (+2, 1d4) [40s] blessed javelin of death (+10, 6d6) [40s] bundle of 10 normal quarrels of construct slaying (+3, 2d6+3) [40s] bundle of 4 normal drakish scurgari of returning (+2, 2d6+2) [40s] heap of 4 blessed rocks (+3, 1d4+3) [20s] bundle of 9 normal mithril sling bullets (+7, 2d5) [27s] bundle of 3 cursed drakish scurgari of death (+12, 6d8+6) [30s] bundle of 7 blessed arrows of demon slaying (+4, 1d6+4) [14s] bundle of 6 normal drakish scurgari of returning (+2, 2d6+3) [60s] bundle of 6 normal arrows (+2, 1d6+3) [12s] bundle of 2 normal arrows (+0, 1d6+1) [4s] bundle of 9 normal quarrels (+1, 2d6+3) [18s] normal huge rock (-9, 10d6) [1000s] normal throwing club (+3, 1d8-3) [30s] bundle of 8 normal unerring mithril quarrels (+1, 2d6+6) [16s] bundle of 2 normal drakish scurgari (+5, 1d8+2) [20s] bundle of 3 normal adamantium drakish scurgari (+8, 1d8+7) [21s] bundle of 7 normal quarrels of undead slaying (+4, 2d6+6) [28s] bundle of 6 normal mithril sling bullets (+4, 2d5+3) [18s] bundle of 7 normal adamantium quarrels (+1, 2d6+6) [7s] bundle of 4 normal adamantium arrows (+3, 1d6+6) [4s] bundle of 5 normal adamantium quarrels (+1, 2d6+9) [5s] bundle of 6 normal mithril quarrels (+1, 2d6+3) [12s] bundle of 4 normal barbed adamantium arrows (+1, 1d6+12) [4s] Tools (']') heap of 5 normal waterproof blankets [50s] blessed waterproof blanket [10s] heap of 4 normal tiny keys [4s] heap of 4 normal holy symbols [20s] heap of 4 normal square keys [4s] heap of 2 normal hexagonal keys [2s] normal magical writing set (3) [5s] heap of 3 normal climbing sets [540s] blessed fireproof blanket [10s] heap of 4 normal fireproof blankets [40s] heap of 2 normal small keys [2s] normal triangular key [1s] heap of 14 blessed sis [140s] normal magical writing set (2) [5s] blessed triangular key [1s] heap of 2 cursed square keys [2s] cursed hexagonal key [1s] heap of 116 normal sis [1160s] normal fluff ball [2s] cursed fluff ball [2s] heap of 16 cursed sis [160s] normal round key [1s] normal magical writing set (1) [5s] normal rusty small key [1s] Rings ('=') normal ring of cold resistance [1s] heap of 3 normal rings of stun resistance [3s] heap of 3 normal rings of acid resistance [3s] heap of 4 normal rings of ice [4s] normal ring of minor elemental mastery [+0, +0] [1s] heap of 3 normal rings of invisibility [3s] heap of 4 normal rings of searching [4s] heap of 3 normal rings of fire resistance [3s] heap of 2 normal rings of weakness [2s] normal ring of the High Kings [+2, +3] [1s] normal ring of speed [+0, +1] (+5 spd) [1s] heap of 3 normal rings of luck [3s] normal ring of immunity [1s] normal ring of doom [1s] heap of 2 normal rings of slaying (+6 melee damage, +6 missile damage) normal ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s] normal ring of defense +1 [1s] normal ring of defense +4 [1s] heap of 2 normal rings of the fish [2s] normal ring of damage [1s] heap of 2 cursed rings of ice [2s] normal ring of damage [1s] blessed ring of invisibility [1s] heap of 5 normal rings of regeneration [5s] cursed ring of see invisible [1s] blessed brass ring [1s] blessed ring of damage [1s] blessed ring of djinni summoning [1s] blessed ring of luck [1s] Wands ('\') normal wand of magic missiles (0 charges) [3s] normal wand of trap creation (1 charge) [3s] normal wand of monster creation (1 charge) [3s] normal wand of fire (0 charges) [4s] normal wand of door creation (7 charges) [3s] normal wand of trap detection (0 charges) [3s] normal wand of item detection (5 charges) [3s] normal wand of door creation (0 charges) [3s] normal wand of monster creation (1 charge) [3s] normal wand of teleportation (2 charges) [4s] normal wand of knocking (3 charges) [3s] normal wand of fire (0 charges) [4s] normal wand of monster creation (7 charges) [3s] normal wand of acid (0 charges) [4s] normal wand of trap detection (2 charges) [3s] normal wand of poison (0 charges) [3s] normal wand of knocking (3 charges) [3s] normal wand of fireballs (3 charges) [3s] normal wand of digging (0 charges) [3s] normal wand of digging (0 charges) [3s] normal wand of monster detection (2 charges) [3s] normal wand of acid (0 charges) [4s] normal wand of door creation (2 charges) [3s] normal wand of fireballs (12 charges) [3s] normal wand of door creation (4 charges) [3s] normal wand of digging (1 charge) [3s] normal wand of digging (8 charges) [3s] normal wand of poison (2 charges) [3s] normal wand of trap detection (6 charges) [3s] normal wand of gold detection (6 charges) [6s] normal wand of magic missiles (0 charges) [3s] normal wand of door creation (1 charge) [3s] normal wand of teleportation (3 charges) [4s] normal wand of cold (2 charges) [4s] normal wand of poison (2 charges) [3s] normal wand of webbing (7 charges) [3s] normal wand of stunning (0 charges) [3s] normal wand of lightning (0 charges) [4s] normal rusty wand of fire (1 charge) [4s] normal wand of teleportation (2 charges) [4s] normal wand of earthquakes (0 charges) [3s] normal wand of magic missiles (3 charges) [3s] normal wand of item detection (3 charges) [3s] normal wand of digging (3 charges) [3s] normal wand of monster detection (1 charge) [3s] normal wand of stunning (6 charges) [3s] normal wand of stunning (5 charges) [3s] normal wand of stunning (6 charges) [3s] normal wand of monster detection (2 charges) [3s] normal wand of trap detection (7 charges) [3s] normal wand of wonder (1 charge) [3s] normal wand of far slaying (3 charges) [3s] normal wand of webbing (0 charges) [3s] normal wand of trap detection (1 charge) [3s] normal wand of trap creation (0 charges) [3s] normal wand of webbing (11 charges) [3s] normal wand of item detection (3 charges) [3s] cursed wand of cold (4 charges) [4s] normal wand of fire (4 charges) [4s] normal wand of cold (2 charges) [4s] normal wand of monster detection (0 charges) [3s] normal wand of digging (1 charge) [3s] normal wand of digging (3 charges) [3s] blessed wand of door creation (1 charge) [3s] normal wand of knocking (5 charges) [3s] normal wand of fire (4 charges) [4s] normal wand of monster detection (3 charges) [3s] normal wand of ball lightning (6 charges) [4s] blessed wand of far slaying (4 charges) [3s] normal wand of trap detection (7 charges) [3s] normal wand of far slaying (1 charge) [3s] normal wand of far slaying (0 charges) [3s] normal wand of gold detection (7 charges) [6s] normal wand of trap detection (3 charges) [3s] normal wand of cold (4 charges) [4s] normal wand of digging (0 charges) [3s] normal wand of knocking (7 charges) [3s] normal wand of ball lightning (3 charges) [4s] normal wand of webbing (0 charges) [3s] normal wand of lightning (2 charges) [4s] normal wand of monster creation (4 charges) [3s] normal wand of stunning (8 charges) [3s] normal wand of monster detection (7 charges) [3s] normal wand of digging (2 charges) [3s] normal wand of monster creation (8 charges) [3s] normal wand of light (8 charges) [4s] normal wand of stunning (5 charges) [3s] normal wand of teleportation (0 charges) [4s] normal wand of teleportation (4 charges) [4s] normal rusty wand of fire (1 charge) [4s] normal wand of light (4 charges) [4s] Potions ('!') heap of 4 potions of holy water [16s] heap of 4 cursed potions of invisibility [16s] heap of 6 normal potions of invisibility [24s] heap of 19 normal potions of healing [76s] heap of 7 normal potions of ultra healing [14s] heap of 3 normal potions of exchange [12s] heap of 11 normal potions of extra healing [22s] heap of 9 normal potions of booze [36s] heap of 4 normal potions of boost willpower [8s] heap of 8 normal potions of carrot juice [32s] heap of 6 normal potions of poison [24s] heap of 2 normal potions of boost appearance [4s] heap of 4 normal potions of boost speed [8s] heap of 11 normal potions of cure poison [22s] heap of 2 normal potions of insight [4s] heap of 8 normal potions of boost dexterity [16s] normal potion of boost strength [2s] normal potion of boost perception [2s] heap of 2 normal potions of quickling blood [4s] normal berzio potion [2s] normal potion of boost toughness [2s] heap of 2 normal potions of boost learning [4s] heap of 3 normal potions of raw mana [6s] cursed potion of confusion [2s] heap of 3 normal potions of confusion [6s] heap of 2 normal potions of oil [4s] blessed potion of boost willpower [2s] heap of 3 potions of unholy water [12s] normal potion of boost mana [2s] heap of 2 normal potions of balance [8s] cursed potion of boost learning [2s] heap of 2 normal potions of potential mana [8s] heap of 2 blessed potions of healing [8s] heap of 2 blessed potions of cure poison [4s] blessed potion of visibility [4s] normal potion of sickness [2s] blessed potion of raw mana [2s] heap of 3 normal potions of water [12s] normal potion of blindness [2s] cursed potion of carrot juice [4s] cursed potion of blindness [2s] cursed potion of cure poison [2s] Scrolls ('?') heap of 6 blessed scrolls of chaos resistance [12s] heap of 5 blessed scrolls of power [10s] heap of 7 blessed scrolls of uncursing [14s] heap of 8 normal scrolls of item detection [16s] heap of 17 normal scrolls of identify [34s] heap of 6 normal scrolls of repair [12s] heap of 2 normal scrolls of balance [4s] heap of 2 normal scrolls of darkness [4s] heap of 4 normal scrolls of monster detection [8s] heap of 3 normal scrolls of teleportation [6s] normal blank scroll [2s] normal scroll of danger [2s] heap of 3 normal scrolls of peace [6s] cursed scroll of great identify [2s] normal scroll of ill fate [2s] heap of 2 normal scrolls of item destruction [4s] heap of 2 normal scrolls of great identify [4s] heap of 4 normal scrolls of increase melee accuracy [8s] heap of 2 normal scrolls of light [4s] cursed scroll of chaos resistance [2s] heap of 9 normal scrolls of uncursing [18s] heap of 2 cursed scrolls of uncursing [4s] blessed scroll of monster aggravation [2s] blessed scroll of darkness [2s] blessed scroll of item detection [2s] normal scroll of satiation [2s] blessed scroll of cure blindness [2s] blessed scroll of treasure creation [2s] heap of 2 cursed scrolls of identify [4s] blessed scroll of identify [2s] blessed scroll of item destruction [2s] blessed scroll of satiation [2s] Books ('"') cursed spellbook of Baptism of Fire [100s] normal spellbook of Calm Monster [100s] normal spellbook of Cure Disease [100s] normal spellbook of Cure Disease [100s] normal spellbook of Cure Disease [100s] blessed spellbook of Cure Disease [100s] blessed spellbook of Cure Disease [100s] cursed spellbook of Cure Light Wounds [100s] normal spellbook of Cure Light Wounds [100s] blessed spellbook of Cure Serious Wounds [100s] cursed spellbook of Darkness [100s] normal spellbook of Darkness [100s] normal spellbook of Darkness [100s] cursed spellbook of Darkness [100s] normal spellbook of Disarm Trap [100s] normal spellbook of Disarm Trap [100s] normal spellbook of Dispel Undead [100s] normal spellbook of Dispel Undead [100s] normal spellbook of Dispel Undead [100s] normal spellbook of Dispel Undead [100s] normal spellbook of Farsight [100s] cursed spellbook of Farsight [100s] cursed spellbook of Greater Divine Touch [100s] normal spellbook of Heal [100s] normal spellbook of Hellish Flames [100s] normal spellbook of Hellish Flames [100s] cursed spellbook of Hellish Flames [100s] normal spellbook of Hellish Flames [100s] normal spellbook of Know Alignment [100s] normal spellbook of Know Alignment [100s] normal spellbook of Know Alignment [100s] normal spellbook of Lesser Divine Touch [100s] normal spellbook of Light [100s] normal spellbook of Light [100s] blessed spellbook of Light [100s] normal spellbook of Light [100s] cursed spellbook of Light [100s] normal spellbook of Minor Punishment [100s] cursed spellbook of Minor Punishment [100s] normal spellbook of Nether Bolt [100s] normal spellbook of Nether Bolt [100s] normal spellbook of Nether Bolt [100s] cursed spellbook of Remove Curse [100s] normal spellbook of Slow Monster [100s] normal spellbook of Slow Monster [100s] blessed spellbook of Slow Poison [100s] normal spellbook of Slow Poison [100s] normal spellbook of Slow Poison [100s] normal spellbook of Veil of the Gods [100s] Food ('%') heap of 6 normal curaria mancox herbs [12s] heap of 18 normal stomafillia herbs [36s] heap of 121 normal stomacemptia herbs [242s] heap of 32 normal pepper petals [64s] heap of 7 blessed pepper petals [14s] heap of 7 normal lumps of bee wax [35s] heap of 2 normal herb seeds [4s] heap of 6 normal fortune cookies [18s] heap of 7 normal bones [28s] heap of 4 blessed bones [16s] heap of 11 normal large rations [2200s] heap of 2 normal pieces of dry meat [30s] heap of 12 normal iron rations [1200s] heap of 2 normal pieces of fresh meat [40s] heap of 4 normal dwarven sausages [80s] heap of 5 normal hurthling cakes [150s] heap of 4 normal melons [80s] normal bit of gnomish candy [2s] heap of 3 normal loaves of hurthling bread [90s] heap of 3 normal bits of plain candy [6s] heap of 2 cursed large rations [400s] cursed piece of fresh meat [20s] Valuables ('$') 474411 gold pieces [4744s] Gems ('*') heap of 6 normal crystals of power [6s] heap of 2 normal crystals of health [2s] heap of 2 normal crystals of light [2s] heap of 2 normal crystals of darkness [2s] heap of 3 normal crystals of knowledge [3s] normal crystal of fire [1s] cursed crystal of light [1s] normal sapphire [1s] blessed aquamarine [1s] normal ruby [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 2 +2 +0 +0 basic 59 Daggers & knives 1 +1 +0 +0 basic 37 Clubs & hammers 2 +2 +0 +0 basic 60 Maces & flails 12 +12 +8 +4 Mastery 6959 Swords 8 +6 +4 +2 excellent 586 Axes 1 +1 +0 +0 basic 37 Whips 1 +1 +0 +1 basic 37 Pole arms 1 +1 +0 +0 basic 37 Twohanded weapons 1 +1 +1 +0 basic 37 Staves 1 +1 +0 +1 basic 37 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 10 Bows 8 +16 +12 +2 excellent 513 Crossbows 2 +4 +3 +0 basic 15 Thrown axes & hammers 0 +0 +0 +0 unskilled 10 Thrown daggers 0 +0 +0 +0 unskilled 10 Thrown rocks & clubs 0 +0 +0 +0 unskilled 10 Thrown spears 0 +0 +0 +0 unskilled 10 Boomerangs & scurgari 1 +2 +1 +0 basic 17 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 6 +12 skilled 82 Damage caused with your melee weapons: -------------------------------------- ÆRight hand: Î+151Æ bonus to hit, Î8d5+64Æ damage Damage caused with your missile weapons: ---------------------------------------- ÆAmmunition: Î17Æ, base range: Î18Æ, Î+89Æ bonus to hit, Î2d6+49Æ damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................100 (superb) [+1d3] Backstabbing .............100 (superb) [+2d4] Climbing .................100 (superb) [+1d5] Concentration ............100 (superb) [+1d3] Courage .................. 55 (good) [+1d3] Detect traps ............. 63 (good) [+1] Find weakness ............100 (superb) [+1] First aid ................ 95 (superb) [+1d3] Gardening ................ 92 (superb) [+1d5] Haggling ................. 70 (good) [+1] Healing ..................100 (superb) [+1d5] Herbalism ................100 (superb) [+2d4] Listening ................100 (superb) [+2d4] Literacy .................100 (superb) [+1d5] Pick pockets ............. 71 (great) [+1] Smithing ................. 27 (mediocre) [+2d4] Stealth ..................100 (superb) [+1d3] Survival .................100 (superb) [+2d4] Swimming .................100 (superb) [+1d5] Tactics ..................100 (superb) [+1] Two weapon combat ........ 52 (good) [+1] Woodcraft ................ 86 (great) [+1d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Baptism of Fire : 705, 4pp (Effectivity: +23) Bless : 1784, 8pp (Effectivity: +2) Calm Monster : 741, 8pp (Effectivity: +2) Cure Critical Wounds : 1, 26pp (Effectivity: +16) Cure Disease : 696, 8pp (Effectivity: +0) Cure Light Wounds : 2532, 5pp (Effectivity: +1) Cure Serious Wounds : 1168, 7pp (Effectivity: +18) Darkness : 1358, 4pp (Effectivity: +0) Disarm Trap : 792, 10pp (Effectivity: +0) Dispel Undead : 1989, 8pp (Effectivity: +0) Divine Digger : 10, 190pp (Effectivity: +0) Divine Intervention : 9, 5730pp (Effectivity: +0) Divine Wrath : 917, 9pp (Effectivity: +15) Enlightenment : 295, 75pp (Effectivity: +3) Ethereal Bridge : 145, 20pp (Effectivity: +12) Farsight : 1053, 15pp (Effectivity: +12) Greater Divine Touch : 465, 100pp (Effectivity: +0) Heal : 168, 40pp (Effectivity: +0) Hellish Flames : 973, 7pp (Effectivity: +17) Holy Awe : 523, 12pp (Effectivity: +0) Know Alignment : 1072, 10pp (Effectivity: +0) Knowledge of the Ancients: 475, 38pp (Effectivity: +10) Lesser Divine Touch : 903, 8pp (Effectivity: +1) Light : 1517, 2pp (Effectivity: +8) Lordly Might : 1087, 9pp (Effectivity: +6) Major Punishment : 11, 37pp (Effectivity: +0) Minor Punishment : 511, 8pp (Effectivity: +4) Nether Bolt : 243, 6pp (Effectivity: +32) Neutralize Poison : 920, 10pp (Effectivity: +0) Petrification : 654, 120pp (Effectivity: +0) Revelation : 186, 32pp (Effectivity: +5) Seal of the Spheres : 837, 8pp (Effectivity: +0) Slow Poison : 869, 6pp (Effectivity: +0) Summon Monsters : 685, 30pp (Effectivity: +0) Veil of the Gods : 743, 10pp (Effectivity: +3) Web : 910, 12pp (Effectivity: +0) ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After he leaves the Drakalor Chain he is welcomed by his people with great honors. They acknowledge his noble deeds, his valor, his cunning and his great skills that helped to prevent the complete destruction of the world he knows. He returns to his lands victorious and is hailed as a great leader. Eventually he becomes king and settle the many differences among your people, allowing his people to prosper and grow. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Pompejusz, the dark elven druid, saved the world with his brave efforts and became a great ruler while saving himself 10 times. He scored 24212980 points and advanced to level 50. He survived for 0 years, 77 days, 10 hours, 43 minutes and 34 seconds (110533 turns). 1 companion was killed during his adventures. Pompejusz visited 124 places. His strength score was modified by +26 during his career. His learning score was modified by +17 during his career. His willpower score was modified by +24 during his career. His dexterity score was modified by +26 during his career. His toughness score was modified by +25 during his career. His charisma score was modified by +15 during his career. His appearance score was modified by +15 during his career. His mana score was modified by +30 during his career. His perception score was modified by +20 during his career. He was unnaturally aged by 27 years. He was the champion of the arena. He was the head of the thieves guild. He made a little water dragon very happy. He brought back joy into the life of a tiny girl. He defeated the arch enemy of a mighty karmic wyrm. He adhered to the principles of the Cat Lord and thus rose to great fame. He saved Khelavaster from certain death. He left the Drakalor Chain after completing his quest and became a great leader and famous hero. 5194 monsters perished under his attacks. The following 28 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the ring of the master cat the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the heavy crossbow "The Far Slayer" the staff of the Wanderer the lead-filled mace "Big Punch" the rune-covered trident the sword of Nonnak the elemental gauntlets the ring of the High Kings the crown of science the ancient mummy wrapping the ankh the black torc the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" the fine leather armor "Nature's Companion" the ring of immunity the sapphire amulet "Preserver" the dwarven pick axe "Hammerhead" the iron gauntlets "Ironfist" the shining long spear "Soaker" He possessed the following intrinsics: He was fire resistant. He was poison resistant (enhanced through an item). He was cold resistant. He was acid resistant. He was lucky (enhanced through an item). Fate smiled upon him. He was petrification resistant. He was able to control teleportation. He was stun resistant (enhanced through items). He was paralyzation resistant (gained through an item). He was shock resistant. He was able to see invisible things. He was immune to shock attacks. He was immune to fire attacks. He had the following talents: Affinity with Maces & Flails, Alert, Careful, Charged, Defensive Fighter, Good Learner, Greased Lightning, Hardy, Immune to Pain, Iron Skin, Long Stride, Miser, Potent Aura, Quick, Steel Skin, Strong Magic, Tough Skin, Treasure Hunter, Very Quick. He had a final speed score of 117 (final base speed: 117). He was a paragon of his religion. He asked for 4 divine interventions. He was a holy champion of Balance. The following monsters were vanquished: 2 acid vortices 23 air demons 11 air elementals 4 air grues 2 ancient black dragons 15 ancient blue dragons 1 ancient blue wyrm 1 Ancient Chaos Wyrm 2 ancient karmic dragons 7 ancient minotaurs 13 ancient red dragons 1 Ancient Stone Beast 5 animated armors 14 animated trees 2 ankhegs 13 annihilators 10 annis hags 82 assassins 1 assassin prince 9 balors 23 bandits 1 banshee 19 barbarians 25 barbarian leaders 1 battle bunny 13 berserkers 3 berserker emperors 6 berserker kings 6 berserker lords 5 berserker princes 1 big dog 1 black druid 15 black hurthlings 2 black unicorns 7 black wizards 29 blink dogs 22 blue baby dragons 24 blue dragons 1 bone golem 21 bugbears 1 bulette 1 bunny master 6 carrion crawlers 2 cave bears 54 cave fishers 2 cave lizards 16 cavemen 1 Chaos Archmage 7 chaos brothers 5 chaos eyes 4 chaos knights 9 chaos lizards 65 chaos mutants 15 chaos plague bearers 5 chaos rats 223 chaos servants 13 chaos sisters 2 chaos spawns 2 chaos spiders 2 chaos vipers 2 chaos warlords 47 chaos warriors 34 chaos wizards 6 clay golems 1 cloaked ratling 1 cobra 3 cooshoos 27 corpse fiends 1 crime lord 5 crystal statues 11 cutpurses 2 cyclopes 5 dark elven archers 7 dark elven lords 8 dark elven priestesses 4 dark elven princesses 5 dark elven warriors 6 dark elven wizards 18 dark orcs 8 dark sages 2 death oozes 2 diamond golems 72 dire wolves 14 displacer beasts 24 dopplegangers 1 doppleganger king 9 doppleganger lords 3 Dorn Beasts 3 dwarves 18 dwarven chaos knights 48 earth elementals 32 ettins 10 eyes of destruction 6 fire beetles 33 fire demons 25 fire drakes 48 fire elementals 28 fire giants 1 fire giant king 35 fire grues 1 fire lizard 5 fire vortices 4 flesh golems 7 floating eyes 14 fomorian giants 9 frost giants 4 frost giant berserkers 16 gargoyles 4 gelatinous cubes 77 ghosts 6 ghost bats 1 ghost king 43 ghost lords 126 ghuls 1 giant ant queen 5 giant ant warriors 3 giant ant workers 12 giant bats 2 giant bee queens 32 giant bee warriors 14 giant bee workers 4 giant centipedes 1 giant frog 3 giant lizards 2 giant raccoons 54 giant rats 3 giant rust monsters 6 giant slugs 28 giant spiders 6 gibbering mouthers 34 gnolls 2 gnoll chieftains 44 goblins 5 goblin berserkers 17 goblin chieftains 39 goblin rockthrowers 28 goblin slavemasters 2 gorgons 15 gray oozes 3 gray slayers 2 great blue wyrms 4 great karmic wyrms 1 great red wyrm 1 greater balor 1 greater black unicorn 80 greater chaos servants 5 greater daemons 1 greater earth elemental 2 greater molochs 13 greater mummies 6 greater water elementals 9 green blobs 4 green hags 9 green slimes 9 gremlins 10 griffons 1 grizzly bear 2 half-orc bouncers 23 harpies 12 hell hounds 59 hill giants 11 hill giant chieftains 7 hill orcs 12 hill orc sergeants 24 hippogriffs 18 hobgoblins 2 hobgoblin chiefs 2 hobgoblin leaders 5 homunculi 2 huge bats 1 hydra 3 hyenas 4 ice vortices 4 imps 4 iron golems 64 jackals 4 jackal demons 6 jackalweres 1 karmic baby dragon 2 karmic dragons 1 king cobra 47 kobolds 14 kobold chieftains 4 kobold shamans 1 large bat 1 large dog 13 large gnolls 1 large jackal 33 large kobolds 31 large orcs 3 large rust monsters 3 large snakes 214 large spiders 9 least daemons 4 lesser daemons 7 leucrottas 17 liches 1 lich king 3 lightning vortices 3 living walls 39 lizard men 8 magebane eyes 7 magedoom eyes 3 margoyles 42 master assassins 6 master liches 1 master mimic 1 master necromancer 1 Master Summoner 7 master swordsmen 4 master thieves 8 mimics 6 minotaurs 2 minotaur lords 1 minotaur mazemaster 8 molochs 1 mugger 29 mummies 1 mummy lord 18 muscular dwarves 6 necromancers 11 ochre jellies 109 ogres 2 ogre emperors 4 ogre kings 11 ogre lords 9 ogre magi 1 oracle 105 orcs 6 orc butchers 10 orc chieftains 14 orc scorchers 14 outlaws 11 outlaw leaders 15 owlbears 60 pit vipers 6 pixies 3 pixie archers 13 quasits 2 quicklings 1 quickling bard 2 quickling kings 2 quickling lords 1 rabid dog 12 raiders 117 rats 22 ratling archers 14 ratling duelists 9 ratling fencers 6 ratling master thieves 17 ratling thieves 5 ratling warlords 27 ratling warriors 2 rattlesnakes 48 red baby dragons 37 red dragons 3 red worms 13 rust monsters 106 shadows 10 shadow centipedes 5 shadow lords 11 shadow trolls 1 shadow wyrm 6 shambling mounds 1 shopkeeper 19 silver wolves 15 skeletal kings 68 skeletal warriors 227 skeletons 5 slow shadows 1 Snake from Beyond 56 spectres 7 staring eyes 33 steel golems 3 steel horrors 34 steel zombies 13 stone giants 5 stone giant lords 23 stone golems 31 stone grues 9 stone snakes 34 stone statues 2 swamp hydras 16 swordsmen 64 tarantulas 15 thugs 1 titan 29 trolls 12 troll berserkers 2 troll chiefs 3 troll kings 1 undead chaos dwarven berserker 17 vampires 48 vapor rats 2 vipers 9 water demons 6 water elementals 21 water grues 53 water snakes 14 wererats 8 werewolves 1 werewolf king 9 werewolf lords 6 white baby dragons 1 white dragon 2 white unicorns 84 wights 76 wolves 108 wraiths 99 writhing masses of primal chaos 5 yellow oozes 136 zombies