[original .flg here: http://adomserver.ath.cx/adom_users/omeg/ninyel.flg] First ultra win.. didn't manage to write the story :/ ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########################### ##.....#..##..&....### # #.. ####..####.jjj.### ###.#.# .###.##. #...j@### # .# #... .##.#...#..#.##j## ####. .# ...#.###.##### j# # ###. ##. #.###... # j.## ## # # . ..####.##### .### .#. ##. ...##... ##. ##. # ## ...####..# # #.. ## .. #.#.###..#. #..# #.# . .#.#.#..#..#.##.### #.# ..##.#..#.#..... #... .#.#...##.#..#.#....### ##..####.#.#..###...# ##.####..#..#...### #.###.##......# .#.#..###.# .#..... ### Ninyel St:34 Le:43 Wi:39 Dx:50 To:45 Ch:14 Ap:24 Ma:78 Pe:26 N- DV/PV: 57/47 H: 596(811) P: 4(1312) Exp: 50/32724143 ChAoS Sp: 436 Blessed Invisible Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Ninyel Race: female Gray Elf Class: Elementalist Eye color: purple Hair color: silver Complexion: pale Height: 182 cm Weight: 26 kilos Scars: 2 Age: 279 (grown-up) Star sign: Cup Birthday: 24/Cup (day 264 of the year) YOUR HISTORY: Your parents belong to the middle class. They are average people living in average quarters. Your father is a craftsman of mediocre talent. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Elementalist. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 53242 stones Carrying capacity: 84075 stones // Andy managed to confuse me despite high Wi and resistance, so put that on He: normal helm of mental stability [+3, +1] {Le+4} [100s] // no other source of paralysis resistance :( Ne: normal amulet of free action [3s] // smithed, used it most of the time instead of RoR.. // and yes, it was +17 PV, Andy reduced it that much with crits @_@ Bo: blessed red dragon scale mail (-1, -4) [+7, +5] [220s] // smithed Gi: normal eternium girdle [+7, +8] [12s] Cl: blessed cloak of invisibility (-1, +0) [+4, +0] [30s] // teh power! RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24} LH: - RR: blessed ring of damage [1s] // got stack of those from !oExchange LR: normal ring of slaying (+9 melee damage, +6 missile damage) [1s] // smithed Br: blessed bracers of regeneration [+8, +4] [18s] // gah, forgot to put any on when changing rings :P Ga: - Bo: blessed seven league boots (+1, +1) [+3, +1] [30s] MW: blessed long bow of accuracy (+10, +2) [30s] Mi: bundle of 9 blessed arrows of humanoid slaying (+3, 1d6+3) (p) [18s] Tl: normal everburning torch [+1, +0] [10s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 52619 stones Carrying capacity: 84075 stones Helmets ('[') // smithed a bit blessed eternium cap [+4, +4] [28s] // damn autopickup.. :P normal Crown of Chaos (-6, -6) [+0, +15] {Ma+10} (+10 spd) [500s] // only used it when needed to see invisible normal crown of leadership [+2, +7] {Ch+18} [65s] // to get better shop prices normal diadem of beauty [+0, +0] {Ap+7} [35s] // smithed, used all the time.. previous one got destroyed by angry god :P normal crown of regeneration [+7, +7] [55s] Armor ('[') heap of 2 normal black dragon scale mails (-1, -3) [-2, +11] [400s] // didn't use it actually, my smithed dragon scale was better :P normal robes of resistance (-4, -4) [+3, +12] {To+5} [60s] // for smithing.. but does it help in any way? ;) normal leather apron (-1, -1) [+0, +5] [75s] normal white dragon scale mail (-2, -4) [-2, +14] [200s] normal black dragon scale mail (-2, -4) [+1, +14] [200s] // could use it for quickling tree, but didn't go there cursed padded elven chain mail of resilience [+1, +5] [10s] // useful for training dex, but didn't bother much normal moloch armor (-8, -16) [-28, +51] {Dx-20} (-20 spd) [15000s] Shields ('[') // smithed, used sometimes when wielded 2 shields normal large eternium shield (-1) [+18, +6] [54s] // from casino <3 blessed medium obsidian shield "Protector" [+20, +4] {To+2} [46s] Gauntlets ('[') normal archery gloves (+1, +5) [+0, +0] [6s] normal elemental gauntlets (-1, +0) [+0, +3] [10s] // smithed, also 1st pair destroyed by god :P blessed white dragon-hide gauntlets (-2, +0) [+6, +7] [10s] // got poison hands for a while so at last they were useful heap of 4 normal pairs of thick gauntlets (-1, -2) [+0, +1] [60s] Cloaks ('[') // better shop prices blessed cloak of adornment (+1, +1) [+2, +0] {Ap+5} [40s] Girdles ('[') Boots ('[') normal seven league boots [+1, +0] [30s] // smithed normal mithril boots [+5, +6] [96s] Necklaces (''') blessed amulet of order [3s] // just random drops ;) heap of 9 normal necklaces of rapid healing [18s] // mroe Ap! normal pendant of beauty {Ap+4} [3s] normal ankh [3s] // gave wrappings to ratling after finding that heap of 5 normal amulets of death ray resistance [35s] // autopickup.. :P normal Medal of Chaos {Ap+12} [300s] // for nuurag-varn heap of 2 normal amulets of light [6s] blessed amulet of chaos [3s] blessed amulet of balance [3s] // found somewhere late normal amulet of life saving [3s] ') // tried to get bracers of resistance by dipping, but not enough !oExchange heap of 8 normal brass bracers [+0, +0] [80s] normal bracers of toughness [+0, +0] {To+4} [10s] normal bracers of toughness [+0, +0] {To+7} [10s] normal bracers of speed [+0, +0] (+4 spd) [10s] normal bracers of protection [+0, +5] [10s] blessed brass bracers [+0, +0] [10s] normal bracers of regeneration [+0, +0] [18s] One-handed weapons ('(') // used for archmage ;) normal knife of endurance (+6, 1d3+6) {To+7} [8s] normal sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s] // main weapon for good part of the game, smithed a bit blessed rustproof sword of sharpness (+10, 4d8+8) [+2, +0] [35s] blessed broken pick axe (-3, 1d6-8) [75s] // used to hunt for giant boar normal orcish dagger of damnation (+1, 1d4+2) [10s] normal phase dagger (+8, 1d4+6) [+1, +0] [5s] heap of 3 normal broken pick axes (+0, 1d6+1) [225s] normal rusty phase dagger (+0, 1d4+3) [5s] normal broken frozen pick axe (+0, 1d6+1) [75s] // awesomeness incarnate blessed jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3} (+3 spd) normal broken pick axe (+1, 1d6+1) [75s] blessed broken pick axe (+0, 1d6) [75s] normal black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s] cursed dagger of devastation (+1, 5d4+7) [10s] normal black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s] // uselessness gift.. could use it earlier :/ blessed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3} [90s] normal pick axe (+2, 1d6-2) [75s] Two-handed weapons ('(') // hacked some dragons with it blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s] blessed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10} [40s] blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s] Missile weapons ('}') normal light crossbow of accuracy (+9, +3) [70s] blessed long bow of accuracy (+8, +2) [30s] normal rune-covered sling "Whirlwind" (+12, +12) [3s] Missiles ('/') // *snip* lots of slaying ammo Tools (']') // planned to use those but eventually didn't heap of 2 normal magical writing sets (3) [10s] normal magical writing set (1) [5s] normal magical writing set (5) [5s] Rings ('=') heap of 2 normal rings of mental stability [+0, +1] {Le+1} [2s] // never lost intrinsic control heap of 3 normal rings of teleport control [3s] normal ring of karmic absorption [1s] blessed ring of ice [1s] blessed ring of the High Kings [+2, +3] [1s] // useful for archmage and some wyrms normal ring of immunity [1s] normal ring of regeneration [1s] // from dipping heap of 9 normal rings of slaying (+9 melee damage, +6 missile damage) normal ring of elemental mastery [+0, +0] [1s] Wands ('\') // drained all wand when got mana battery Potions ('!') heap of 20 normal potions of booze [80s] normal potion of visibility [4s] normal potion of confusion [2s] heap of 4 cursed potions of invisibility [16s] // used for few arrows, but didn't do much difference heap of 6 normal potions of poison [24s] heap of 7 normal potions of ultra healing [14s] // should get an artifact for each of them :P heap of 3 normal potions of uselessness [6s] heap of 3 blessed potions of ultra healing [6s] heap of 4 normal potions of boost mana [8s] heap of 13 blessed potions of extra healing [26s] heap of 2 normal potions of youth [8s] normal potion of blindness [2s] heap of 2 normal potions of boost willpower [4s] heap of 3 normal potions of boost charisma [6s] normal potion of raw chaos [2s] normal potion of boost dexterity [2s] heap of 2 normal potions of boost strength [4s] heap of 6 blessed potions of insight [12s] heap of 3 normal potions of boost speed [6s] heap of 2 normal potions of sickness [4s] blessed potion of carrot juice [4s] heap of 4 normal potions of extra healing [8s] normal oil of rust removal [2s] heap of 8 normal potions of carrot juice [32s] heap of 2 blessed potions of invisibility [8s] blessed potion of youth [4s] normal potion of longevity [4s] normal potion of stun recovery [2s] heap of 14 normal potions of cure poison [28s] // was a bit short of them at the end, stopped pickpocketing after crowning heap of 2 potions of holy water [8s] heap of 3 normal potions of boost toughness [6s] heap of 12 normal potions of invisibility [48s] normal potion of cure corruption [2s] heap of 19 normal potions of healing [76s] blessed potion of boost mana [2s] heap of 3 normal potions of oil [6s] heap of 3 normal potions of boost perception [6s] // all guardian corpses were returned to druid heap of 5 blessed potions of cure corruption [10s] cursed potion of booze [4s] heap of 6 cursed potions of ultra healing [12s] cursed potion of potential willpower [4s] cursed potion of carrot juice [4s] normal potion of water [4s] potion of unholy water [4s] normal potion of boost appearance [2s] Scrolls ('?') blessed scroll of monster aggravation [2s] heap of 3 normal scrolls of familiar summoning [6s] normal scroll of vermin control [2s] heap of 8 normal scrolls of charging [16s] heap of 5 normal blank scrolls [10s] heap of 8 normal scrolls of darkness [16s] heap of 2 blessed scrolls of darkness [4s] blessed scroll of light [2s] heap of 9 normal scrolls of satiation [18s] heap of 5 normal scrolls of light [10s] heap of 6 normal scrolls of uncursing [12s] heap of 2 normal scrolls of danger [4s] heap of 6 blessed scrolls of chaos resistance [12s] heap of 4 normal scrolls of gold detection [8s] heap of 3 normal scrolls of monster detection [6s] normal scroll of monster aggravation [2s] heap of 3 normal scrolls of teleportation [6s] heap of 3 blessed scrolls of satiation [6s] blessed IBM guild manual [2s] heap of 34 normal scrolls of identify [68s] normal scroll of treasure creation [2s] heap of 3 normal scrolls of item creation [6s] heap of 7 blessed scrolls of identify [14s] normal scroll of great identify [2s] normal scroll of increase melee damage [2s] normal scroll of magic mapping [2s] heap of 4 normal scrolls of balance [8s] heap of 3 normal scrolls of item detection [6s] heap of 4 normal scrolls of increase melee accuracy [8s] heap of 18 normal scrolls of power [36s] normal scroll of peace [2s] heap of 9 cursed scrolls of magic mapping [18s] heap of 3 cursed scrolls of chaos resistance [6s] blessed scroll of item detection [2s] blessed scroll of great identify [2s] cursed scroll of repair [2s] cursed scroll of education [2s] Books ('"') normal spellbook of Frost Bolt [100s] normal spellbook of Invisibility [100s] normal spellbook of Teleportation [100s] normal tract of chaos [150s] Food ('%') // herbs and stuff, no stoma :( // food problems when smithing led to angry god & aquipment destruction :P Valuables ('$') // used mostly for piety, didn't train with Garth 466842 gold pieces [4668s] Gems ('*') // didn't need to use them heap of 11 normal crystals of fire [11s] heap of 22 normal crystals of darkness [22s] heap of 22 normal crystals of knowledge [22s] heap of 23 normal crystals of light [23s] blessed crystal of light [1s] heap of 2 blessed crystals of darkness [2s] heap of 2 normal crystals of health [2s] heap of 12 cursed crystals of health [12s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 3 +2 +1 +0 basic 125 Daggers & knives 2 +2 +0 +0 basic 62 Clubs & hammers 1 +1 +0 +0 basic 50 Maces & flails 6 +4 +2 +1 skilled 235 Swords 8 +6 +4 +2 excellent 279 // even that i had no marks when got executor, it trained fast ;) Axes 8 +6 +5 +2 excellent 1129 Whips 1 +1 +0 +1 basic 50 Pole arms 9 +9 +5 +10 excellent 2253 Twohanded weapons 1 +1 +1 +0 basic 50 Staves 1 +1 +0 +1 basic 50 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 8 +16 +12 +2 excellent 583 Crossbows 0 +0 +0 +0 unskilled 5 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 12 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 9 +18 excellent 1812 Damage caused with your melee weapons: -------------------------------------- Right hand: +192 bonus to hit, 6d12+76 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 9, base range: 17, +97 bonus to hit, 1d6+52 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- // from potion or scroll Alchemy ..................100 (superb) [+1d5] Backstabbing .............100 (superb) [+1d3] Climbing .................100 (superb) [+1d3] Concentration ............100 (superb) [+1d5] Detect traps ............. 99 (superb) [+1] Dodge .................... 70 (good) [+1] First aid ................100 (superb) [+1d3] Gemology .................100 (superb) [+1d3] Haggling ................. 73 (great) [+1d3] Healing ..................100 (superb) [+1d3] Law ......................100 (superb) [+1] Listening ................100 (superb) [+3d5] Literacy .................100 (superb) [+1d5] Metallurgy ...............100 (superb) [+1d5] Pick pockets .............100 (superb) [+1d3] Smithing .................100 (superb) [+1] Stealth ..................100 (superb) [+1d5] Swimming .................100 (superb) [+1d5] Tactics ..................100 (superb) [+1] Two weapon combat ........100 (superb) [+1] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- // main offensive spell early Burning Hands : 5071, 4pp (Effectivity: +37) Calm Monster : 1970, 8pp (Effectivity: +2) // acquired somewhere before ToEF, useful there since i was still hurt // elementalist's intrinsic resistance is bugged :/ Cure Critical Wounds: 856, 13pp (Effectivity: +11) Darkness : 1859, 4pp (Effectivity: +0) Destroy Undead : 10, 15pp (Effectivity: +0) Earthquake : 205, 80pp (Effectivity: +0) Fire Bolt : 7589, 5pp (Effectivity: +26) Fireball : 314, 20pp (Effectivity: +4) // main offensive spell Frost Bolt : 4752, 6pp (Effectivity: +44) // from rift, very handy for vaults/D:50 Ice Ball : 1559, 21pp (Effectivity: +20) // had enough scrolls anyway Identify : 1023, 75pp (Effectivity: +2) Improved Fireball : 174, 30pp (Effectivity: +0) Invisibility : 1278, 10pp (Effectivity: +1) Knock : 1713, 12pp (Effectivity: +1) Know Alignment : 340, 10pp (Effectivity: +0) Light : 1943, 3pp (Effectivity: +4) // used to rob first undead vault - and used *a lot*, damn summoners Lightning Ball : 537, 26pp (Effectivity: +21) Lightning Bolt : 1796, 12pp (Effectivity: +1) Magic Lock : 1727, 8pp (Effectivity: +3) // mainly used for bug temple Magic Missile : 1603, 6pp (Effectivity: +12) Neutralize Poison : 1912, 10pp (Effectivity: +0) Revelation : 915, 32pp (Effectivity: +5) Scare Monster : 1043, 12pp (Effectivity: +0) Slow Monster : 1877, 7pp (Effectivity: +1) // stacked it enough to last for the game :P Strength of Atlas : 1523, 5pp (Effectivity: +26) Stun Ray : 1425, 8pp (Effectivity: +0) Summon Monsters : 14, 55pp (Effectivity: +0) // helped to avoid corruption immensely Teleportation : 1171, 15pp (Effectivity: +35) Web : 812, 12pp (Effectivity: +0) ---------------------------------------------------------------------------- Her further life: ---------------------------------------------------------------------------- After slaying Andor Drakon and dispersing his malevolent energies the scales of Balance appear before you. All the forces of Balance seem to be united behind them. You are lifted to the status of an Avatar of Balance and the tales of your deeds are spread all over Ancardia. Your deeds are recounted at camp fires and interpreted by philosophers and priests alike. The common man looks up to you and you slowly start to be revered as a minor power of Balance. After a few millennia have passed you are raised to the position of a demi-god to guard Ancardia from the forces of Chaos and Order forever. Under your guidance Ancardia becomes a balanced and happy world, enjoying its own freedom to be never again threatened by the unbalancing powers of the universe. ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Ninyel, the gray elven elementalist, transformed into an avatar of Balance. She scored 23793918 points and advanced to level 50. She survived for 0 years, 129 days, 11 hours, 19 minutes and 34 seconds (199662 turns). 1 companion was killed during her adventures. Ninyel visited 136 places. Her strength score was modified by +22 during her career. Her learning score was modified by +20 during her career. Her willpower score was modified by +26 during her career. Her dexterity score was modified by +22 during her career. Her toughness score was modified by +34 during her career. Her charisma score was modified by +10 during her career. Her appearance score was modified by +2 during her career. Her mana score was modified by +33 during her career. Her perception score was modified by +10 during her career. She was the champion of the arena. She was the head of the thieves guild. She made a little water dragon very happy. She defeated the arch enemy of a mighty karmic wyrm. She stopped the generation of nasty bugs. She saved Khelavaster from certain death. She ended her adventuring life in the palace of Andor Drakon. 6117 monsters perished under her attacks. The following 37 artifacts were generated during her adventure: the si the scythe of corruption "Moon Sickle" // ratling fodder #2 the golden gladius "Death's Sting" // exchanged for tactics the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the obsidian quarrel "Thunderstroke" // in second UD vault, didn't get the lead-filled mace "Big Punch" // ratling fodder #5 the scorched spear // in water dragon cave, didn't get the rune-covered trident the sword of Nonnak the elemental gauntlets the ring of the High Kings the phial of Caladriel // ratling fodder #1 the crown of science // ratling fodder #4 after visit to Rift and Library the ancient mummy wrapping // ratling fodder #6 after finding amulet of -death the ankh the Crown of Chaos the black torc // ratling fodder #3 the Medal of Chaos the rune-covered club "Skullcrusher" // in second UD vault, didn't get the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" the rune-covered sling "Whirlwind" // from blue dragon caves the fine leather armor "Nature's Companion" // don't know where it was the jet-black battle axe "Executor" // giant vault the robes of resistance // first UD vault (got but didn't use :P) the staff of the archmagi // crowning the ring of immunity // first UD vault, useful the medium obsidian shield "Protector" // casino, neat the crown of leadership // giant vault, not used much the dwarven pick axe "Hammerhead" // uselessness gift the Trident of the Red Rooster // <3 the weird tome the rune-covered halberd "Wyrmlance" // first UD vault, used sometimes She possessed the following intrinsics: She was fire resistant. She was poison resistant. She was cold resistant. She was acid resistant. She was lucky. Fate smiled upon her. She was able to teleport. She was able to control teleportation. She was invisible (gained through an item). She was stun resistant. She was paralyzation resistant (gained through an item). She was resistant to death rays (enhanced through an item). She was shock resistant. She was able to see invisible things (gained through an item). She was immune to shock attacks (gained through an item). She was immune to fire attacks (gained through items). She was immune to acidic attacks. She was immune to ice attacks (gained through an item). She was able to breathe water (enhanced through an item). She was able to resist confusion attacks (gained through an item). She had the following talents: Affinity with Axes, Affinity with Bows, Alert, Good Shot, Greased Lightning, Hardy, Immune to Pain, Iron Skin, Keen Shot, Long Stride, Miser, Potent Aura, Quick, Strong Healer, Strong Magic, Tough Skin, Treasure Hunter, Very Quick. She had a final speed score of 436 (final base speed: 128). She was a messiah of Ayssia. // some hp emergencies, pp refill, and a fair bit of satiation when smithing :P She asked for 25 divine interventions. She was a holy champion of Balance. The following monsters were vanquished: 5 acid vortices 22 air demons 12 air elementals 5 air grues 15 ancient black dragons 21 ancient blue dragons // pretty easy 1 ancient blue wyrm // he was pretty tough without alertness, confused him and iceballed 1 Ancient Chaos Wyrm 3 ancient minotaurs // some lesser vault 13 ancient red dragons // scorched to death 1 Ancient Stone Beast 1 ancient white dragon 28 animated trees 2 ankhegs 7 annihilators 2 annis hags 59 assassins // tough guy ;) 1 assassin prince // ice ball! 9 balors 22 bandits 1 banshee 20 barbarians 14 barbarian leaders 3 battle bunnies 4 beggars 36 berserkers 3 berserker emperors 2 berserker kings 15 berserker lords 9 berserker princes 7 big dogs 2 black baby dragons 3 black dragons 1 black druid 19 black hurthlings 3 black unicorns 8 black wizards 44 blink dogs 36 blue baby dragons 27 blue dragons 4 brown bears 1 brown worm 17 bugbears 1 bulette 1 bunny master 9 carrion crawlers // pretty easy with spellcaster 1 cat lord 13 cave bears 61 cave fishers 12 cave lions 15 cave lizards 7 cave tigers 36 cavemen // not that hard actually, shot him 1 Chaos Archmage 16 chaos brothers 2 chaos eyes 10 chaos knights 11 chaos lizards 74 chaos mutants 27 chaos plague bearers 17 chaos rats 168 chaos servants 14 chaos sisters 2 chaos spawns 5 chaos spiders 3 chaos vipers 3 chaos warlords 28 chaos warriors // hate them with passion, although not as much as with melee characters ;) 20 chaos wizards 21 claw bugs 8 clay golems 1 cloaked ratling 3 cobras 2 cooshoos 41 corpse fiends 3 corruptors 1 crime lord 4 crystal statues 10 cutpurses 4 cyclopes 6 dark elven archers 6 dark elven lords 8 dark elven priestesses 5 dark elven princesses 3 dark elven warriors 28 dark elven wizards 7 dark orcs 11 dark sages 5 death oozes 3 diamond golems 15 dire wolves 20 displacer beasts 19 dopplegangers // no kings.. again, easy for spellcaster 11 doppleganger lords 3 Dorn Beasts 4 dwarves 6 dwarven chaos knights 49 earth elementals // right.. he teleported to me after I used just a few buffs. // I shot a few arrows but eventually he managed to confuse me // as I stumbled near him, i decided to just melee // he drained my stats a bit but fallen pretty easily 1 ElDeR cHaOs GoD // poisoned arrows of demon slaying.. easy 1 emperor moloch 63 ettins 8 eyes of destruction 2 fairy dragons 32 fire beetles 34 fire demons 25 fire drakes 47 fire elementals 32 fire giants 1 fire giant king 18 fire grues 15 fire lizards 7 fire vortices 6 flesh golems 11 floating eyes 41 fomorian giants 3 frost giants 5 frost giant berserkers 1 frost giant jarl 10 gargoyles 11 gelatinous cubes 80 ghosts 9 ghost bats // i was not aged at all.. 61 ghost lords 75 ghuls 2 giant ant queens 50 giant ant warriors 14 giant ant workers 20 giant bats 2 giant bee queens 132 giant bee warriors 22 giant bee workers // didn't take too long to find the skull 4 giant boars 10 giant centipedes 6 giant frogs 10 giant lizards 5 giant raccoons 65 giant rats 2 giant rust monsters 5 giant slugs 84 giant spiders 8 gibbering mouthers 40 gnolls 8 gnoll chieftains 60 goblins 4 goblin berserkers 12 goblin chieftains 63 goblin rockthrowers 27 goblin slavemasters 2 gray oozes 1 gray slayer 1 great black wyrm 7 great blue wyrms 1 great red wyrm 1 greater air elemental 1 greater balor // did his quest for PoGAs and killed him.. balance needs to be preserved! :P 1 greater black unicorn 49 greater chaos servants // did bug temple for the first time.. easy with magic missile and some ball spells 100 greater claw bugs 4 greater daemons 1 greater moloch 13 greater mummies 2 greater water elementals // sorry, i needed the corruptions anyway :P 1 greater white unicorn 1 green blob 6 green hags 11 green slimes 11 green worms // just to get the phial 106 gremlins 7 griffons 4 grizzly bears 2 half-orc bouncers 9 harpies 10 hell hounds 80 hill giants 1 hill giant chieftain 10 hill orcs 30 hill orc sergeants 10 hippogriffs 23 hobgoblins 2 hobgoblin chiefs 3 hobgoblin leaders 7 homunculi 17 huge bats 30 hydras 24 hyenas 8 ice vortices 2 imps 1 invisible stalker 2 iron golems 77 jackals 7 jackal demons 10 jackalweres 3 karmic baby dragons 1 karmic dragon 6 karmic lizards // these things are nasty if you allow them to get close 185 killer bugs 7 king cobras 73 kobolds 15 kobold chieftains 7 kobold shamans 55 large bats 1 large dog 13 large gnolls 7 large jackals 29 large kobolds 40 large orcs 5 large rust monsters 3 large snakes 156 large spiders 3 least daemons 2 lesser daemons 10 leucrottas 18 liches // one from a grave, rest from UD vault 6 lich kings 11 lightning lizards 4 lightning vortices 1 living wall 34 lizard men 10 magebane eyes 10 magedoom eyes 2 margoyles 36 master assassins // at least they don't drain stats 22 master liches 3 master mimics 1 master necromancer // easy 1 Master Summoner 9 master swordsmen 1 master thief 12 mimics 4 minotaurs 1 minotaur lord 2 molochs 2 muggers // shot him a bit but that didn't do much and I was short of dragon slaying arrows // lightning balled him eventually 1 multi-headed chaos dragon 40 mummies 1 mummy lord 7 necromancers 18 ochre jellies 103 ogres 2 ogre emperors 5 ogre kings 48 ogre lords 4 ogre magi 1 oracle 121 orcs 1 orc butcher 33 orc chieftains 33 orc scorchers 9 outlaws 7 outlaw leaders 12 owlbears 19 pit vipers 5 pixies 3 pixie archers 9 purple worms 4 quasits 1 quickling // thankfully nothing else killed him :P 1 quickling bard 3 quickling kings 3 quickling lords 6 rabid dogs 19 raiders 1 raider lord 85 rats 19 ratling archers 2 ratling duelists 6 ratling fencers 6 ratling master thieves 16 ratling thieves 6 ratling warlords 14 ratling warriors 4 rattlesnakes 38 red baby dragons 38 red dragons 30 red worms 2 revenants 4 rust monsters 137 shadows 6 shadow centipedes 5 shadow lords 3 shadow trolls 2 shadow wyrms 2 shambling mounds 6 silver wolves 2 skeletal kings 27 skeletal warriors 142 skeletons 8 slow shadows // very easy 1 Snake from Beyond 71 spectres 3 staring eyes 31 steel golems 1 steel horror 2 steel zombies 118 stone giants // one in HMV gave me some trouble 4 stone giant lords 10 stone golems 31 stone grues 10 stone snakes 40 stone statues 2 swamp hydras 14 swordsmen 89 tarantulas // shot with giant slaying :P 1 titan 8 trolls 7 troll berserkers 2 troll chiefs 1 troll king 1 undead chaos dwarven berserker 49 vampires 48 vapor rats 4 vipers 10 water demons 6 water elementals 20 water grues 46 water snakes 11 wererats 7 werewolves 2 werewolf kings 2 werewolf lords 5 white baby dragons 1 white dragon 53 white worms 120 wights 6 wild cats 1 will o'wisp 23 wolves 89 wraiths 84 writhing masses of primal chaos 6 yellow oozes 115 zombies